Improved ui and enemy ai
improved the ui to be easier to read as well as make changes to the enemy ai to make it easier for them to attack the player as well as improved the chance to aggro to not always happen every turn because otherwise i might as well have them aggro all the time. This aggro mechanic depends on the inherit aggression and the current hunger of the actor and i got a version( it was for my girlfriend but your welcome to play it too if you want) some things don't work like some tiles are missing and i have no idea why i haven't exported many games in godot so im going to have to figure it out and certain features in the debug console don't work in that version like spawning items, actors and adding status effects though other effects that don't use the files in the project do work so ill work on that. more features coming soon
Files
Get ALONE
ALONE
More posts
- new update featuring level editorJan 17, 2024
- No update yet but i am still here lolJan 11, 2024
- Added skill menu and moreNov 12, 2023
- New updateNov 01, 2023
- Made my Thing reference more ThingOct 27, 2023
- New Status HostOct 19, 2023
- working on different ai for predators and preyOct 11, 2023
- add status effectsOct 09, 2023
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